Post by Cathie on Feb 27, 2006 12:08:31 GMT -5
*Story Info: Injury Total so far: 39
*Story Info: Death Total so far: 20
*Story Info: Little to moderate damage was reported along the 4 blocks south of South Street. Property and structural damage is worse in block 3, with moderate in blocks 2 and 4.
*Story Info: Mayor Chase McKenzie is reported in fair condition.
*Story Info: On the 4 blocks (set north) of South Street, moderate damage to blocks 1 and 2 are reported, resulting in mainly structural damage or property damage. The umbrella "trees" in the park are all completely gone. Heavy damage is reported in blocks 3 and 4, however. The clock tower is completely gone, damage to the library and fire department, and the path of destruction that the clock tower fell, would've destroyed houses in block 4. The McKenzie estate took heavy damage when the clock tower hit it, resulting in a cave in on one of the wings. Suited people are working to evacuate survivors to the hospital.
*Story Info: On Main St, blocks 1-4 (left to right), blocks 1 and 2 took heavy structural damage...with the roof of the Waylee hotel collapsing, and the Tenaments are nearly destroyed. Most damage in block 3 came to the automart with broken windows and damaged/missing property. The clinic and Townhall still are standing strong. Most damage came, however, to the 4th block. The Warning Tower is completely missing, and damage was done to the school where the tower had smashed into it. Structural damage would also be apparent in Weaponry Junction.
*Story Info: On North street, the block of the Oasis took some heavy structural damage and property damage, the guild block took moderate damage, while the 3rd and 4th blocks took very little damage over broken windows and loss of property.
*Story Info: The storm has died down enough that special suited city officials can get out to determine the damage done to the city. On Market Street, blocks 1 and 2 (left to right) took the most damage on that street. The trailor park was hit hard, with most trailors shoved into eachother. Many can be repaired, fortunately, easily by merely moving the trailor back to it's property. The fence around the temple of Io on block 2 is completely gone. Many tall headstones of the cemetary behind the temple are tipped over. In block 3, not all of the windows could be covered in the hospital, and so many are broken in the top 3 levels, rooms filled with sand. The museum suffered little structural damage. Apartments in block 4 of Market street suffered little more than property damage and windows, along with sand inside the buildings.
DICE: Story Info rolls 2, 6, 7, 6 = 21 on a 4d10.
DICE: Story Info rolls 5, 5, 9, 9 = 28 on a 4d10.
DICE: Story Info rolls 7, 7, 4, 9 = 27 on a 4d10.
DICE: Story Info rolls 7, 6, 2, 3 = 18 on a 4d10.
DICE: Story Info rolls 8, 8, 7, 6 = 29 on a 4d10.
(Rolls were for damage and done before posts)
*Story Info: Death Total so far: 20
*Story Info: Little to moderate damage was reported along the 4 blocks south of South Street. Property and structural damage is worse in block 3, with moderate in blocks 2 and 4.
*Story Info: Mayor Chase McKenzie is reported in fair condition.
*Story Info: On the 4 blocks (set north) of South Street, moderate damage to blocks 1 and 2 are reported, resulting in mainly structural damage or property damage. The umbrella "trees" in the park are all completely gone. Heavy damage is reported in blocks 3 and 4, however. The clock tower is completely gone, damage to the library and fire department, and the path of destruction that the clock tower fell, would've destroyed houses in block 4. The McKenzie estate took heavy damage when the clock tower hit it, resulting in a cave in on one of the wings. Suited people are working to evacuate survivors to the hospital.
*Story Info: On Main St, blocks 1-4 (left to right), blocks 1 and 2 took heavy structural damage...with the roof of the Waylee hotel collapsing, and the Tenaments are nearly destroyed. Most damage in block 3 came to the automart with broken windows and damaged/missing property. The clinic and Townhall still are standing strong. Most damage came, however, to the 4th block. The Warning Tower is completely missing, and damage was done to the school where the tower had smashed into it. Structural damage would also be apparent in Weaponry Junction.
*Story Info: On North street, the block of the Oasis took some heavy structural damage and property damage, the guild block took moderate damage, while the 3rd and 4th blocks took very little damage over broken windows and loss of property.
*Story Info: The storm has died down enough that special suited city officials can get out to determine the damage done to the city. On Market Street, blocks 1 and 2 (left to right) took the most damage on that street. The trailor park was hit hard, with most trailors shoved into eachother. Many can be repaired, fortunately, easily by merely moving the trailor back to it's property. The fence around the temple of Io on block 2 is completely gone. Many tall headstones of the cemetary behind the temple are tipped over. In block 3, not all of the windows could be covered in the hospital, and so many are broken in the top 3 levels, rooms filled with sand. The museum suffered little structural damage. Apartments in block 4 of Market street suffered little more than property damage and windows, along with sand inside the buildings.
DICE: Story Info rolls 2, 6, 7, 6 = 21 on a 4d10.
DICE: Story Info rolls 5, 5, 9, 9 = 28 on a 4d10.
DICE: Story Info rolls 7, 7, 4, 9 = 27 on a 4d10.
DICE: Story Info rolls 7, 6, 2, 3 = 18 on a 4d10.
DICE: Story Info rolls 8, 8, 7, 6 = 29 on a 4d10.
(Rolls were for damage and done before posts)